{"title":"Bluffing","description":"","products":[{"product_id":"rent-a-hero-english-aeg001","title":"Rent a Hero - English - AEG001","description":"\u003cp\u003eThe card deck in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eSeventh Hero\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003econsists of 77 cards, with each card representing one of seven different heroes. Players each start with two random heroes, and each hero has a special power that can be activated once. Each turn, a player sends a card from his hand face down to the next player, who can choose to take it or pass it on. If he takes it, he adds it to his group of heroes, but if it's a hero he already has, both hero cards are sent to the discard pile. Before sending a hero away, the player must obey the current round's limitations, such as the card must be odd or must be below or above a certain number.\u003c\/p\u003e\n\u003cp\u003eThe first player to collect six of the seven heroes wins.\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/135116\/rent-a-hero\" target=\"_blank\" rel=\"noopener\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/135116\/rent-a-hero\u003c\/a\u003e\u003c\/p\u003e","brand":"AEG","offers":[{"title":"Rent a Hero","offer_id":54930361844053,"sku":"AEG001","price":14.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/BGG_Rent_A_Hero_Main.jpg?v=1759332269"},{"product_id":"coup-english-ibccou1","title":"Coup - English - IBCCOU1","description":"\u003cp\u003e\u003cem\u003eYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eCoup\u003c\/strong\u003e\u003c\/em\u003e, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.\u003c\/p\u003e\n\u003cp\u003eEach player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eDuke:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTake three coins from the treasury. Block someone from taking foreign aid.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAssassin:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ePay three coins and try to assassinate another player's character.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eContessa:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eBlock an assassination attempt against yourself.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCaptain:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTake two coins from another player, or block someone from stealing coins from you.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAmbassador:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eDraw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eOn your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eIncome:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTake one coin from the treasury.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eForeign aid:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTake two coins from the treasury.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCoup:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ePay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWhen you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eunless\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ean opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.\u003c\/p\u003e\n\u003cp\u003eIf you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.\u003c\/p\u003e\n\u003cp\u003eThe last player to still have influence – that is, a face-down character – wins the game!\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/131357\/coup\" target=\"_blank\" rel=\"noopener\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/131357\/coup\u003c\/a\u003e\u003c\/p\u003e","brand":"Indie Boards and Cards","offers":[{"title":"Coup","offer_id":54930357879125,"sku":"IBCCOU1","price":16.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/BGG_Coup_Main.jpg?v=1759331953"},{"product_id":"siege-english-aeg002","title":"Siege - English - AEG002","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSiege\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a quick game of strategy and deduction for 2-6 players in which you must use brains and brawn to survive.\u003c\/p\u003e\n\u003cp\u003eAs a would-be King, you control a castle of brave warriors and crafty subjects. To win, you must move your forces wisely, deduce your opponent's plans, and strike when the opportunity presents.\u003cbr\u003eLose your King and your opportunity to rule dissolves. Defeat your foes and your place in history will be remembered forever.\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/207975\/siege\" target=\"_blank\" rel=\"noopener\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/207975\/siege\u003c\/a\u003e\u003c\/p\u003e","brand":"AEG","offers":[{"title":"Siege","offer_id":54930357027157,"sku":"AEG002","price":29.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/BGG_Siege_Main.jpg?v=1759331894"},{"product_id":"greedy-greedy-goblins-english-aeg003","title":"Greedy Greedy Goblins - English - AEG003","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eGreedy Greedy Goblins\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a simultaneous play, strategic tile placement and bluffing game.\u003c\/p\u003e\n\u003cp\u003ePlayers lead a clan of goblin miners who want to gather the most valuable collection of gems. Coins are scored for gem tiles on the mines you have claimed, with bonuses for dynamite tiles — but if there is too much dynamite, the mine (and all the riches within) are destroyed!\u003c\/p\u003e\n\u003cp\u003eIn more detail, players sit around a circle composed of cave game boards and the guildhall game board, with sixty mining tiles placed face-down within this circle. Each round, while playing at the same time, players use one hand to look at one mining tile at a time, then place it on one of the cave game boards. At any time, a player can claim the guildhall or a cave by placing one of their three goblins on the board, after which no more tiles or goblins may be placed on this board.\u003c\/p\u003e\n\u003cp\u003eOnce everyone has placed all of their goblins (or decided not to place them), players resolve the boards. The goblin on the guildhall draws a minion card that provides a special ability, while each goblin in a cave scores coins based on the gems, diamonds, dynamite and monsters found there; these goblins can also take minion cards if minion tiles have been placed in the cave. Dynamite multiplies the value of a cave, but three or more sticks blows the place up, costing you coins.\u003c\/p\u003e\n\u003cp\u003eIf someone has one hundred or more coins, the game ends and whoever has the most coins wins; if not, set up another round and go digging again.\u003c\/p\u003e\n\u003cp\u003e\u003ca rel=\"noopener\" href=\"https:\/\/boardgamegeek.com\/boardgame\/184919\/greedy-greedy-goblins\" target=\"_blank\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/184919\/greedy-greedy-goblins\u003c\/a\u003e\u003c\/p\u003e","brand":"AEG","offers":[{"title":"Greedy Greedy Goblins","offer_id":54930355028309,"sku":"AEG003","price":39.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/BGG_Greedy_Greedy_Goblins_Main.jpg?v=1759331838"},{"product_id":"perudo-dutch-zygper103frnl","title":"Perudo - Dutch - ZYGPER103FRNL","description":"\u003cdiv itemprop=\"description\"\u003ePerudo  Beleef het spannende dobbelspel zoals nooit tevoren met de vernieuwde editie van Perudo! Dit moderne herontwerp van het populaire spel brengt de strategische bluf en spanning weer tot leven, met opgefriste elementen die ideaal zijn voor nieuwe spelers en doorgewinterde fans.   Perudo is een\u003c\/div\u003e\n\u003cp\u003e\u003ca class=\"hyp-read-description arrow-blue\" data-scroll-to=\"description\"\u003eVolledige beschrijving\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/45\/perudo\" target=\"_blank\" rel=\"noopener\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/45\/perudo\u003c\/a\u003e\u003c\/p\u003e","brand":"Zygo Matic","offers":[{"title":"Perudo","offer_id":54930340806997,"sku":"ZYGPER103FRNL","price":17.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/asm03-004_1.png?v=1762369276"},{"product_id":"skull-english-scsk02en","title":"Skull - English - SCSK02EN","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSkull \u0026amp; Roses\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis the quintessence of bluffing, a game in which everything is played in the players' heads. Each player plays a face-down card, then each player in turn adds one more card – until someone feels safe enough to state that they can turn a number of cards face up and get only roses. Other players can then overbid them, saying they can turn even more cards face up. The highest bidder must then turn that number of cards face up, starting with their own. If they show only roses, they win; if they reveal a skull, they lose, placing one of their cards out of play. Two successful challenges wins the game.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSkull \u0026amp; Roses\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis not a game of luck; it's a game of poker face and meeting eyes.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSkull \u0026amp; Roses Red\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures the same gameplay as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSkull \u0026amp; Roses\u003c\/em\u003e, with the only change being alternate rules that allow each player to control two biker gangs. Both\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSkull \u0026amp; Roses Red\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eSkull\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eare playable on their own, with each game containing six different biker gangs. Each\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSkull\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eor\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSkull \u0026amp; Roses\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eset can be combined with another to allow for games with more than six players.\u003c\/p\u003e\n\u003cp\u003e\u003ca rel=\"noopener\" href=\"https:\/\/boardgamegeek.com\/boardgame\/92415\/skull\" target=\"_blank\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/92415\/skull\u003c\/a\u003e\u003c\/p\u003e","brand":"Space Cowboys","offers":[{"title":"Skull","offer_id":54930337726805,"sku":"SCSK02EN","price":19.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/pic7506618.webp?v=1762365399"},{"product_id":"nuns-on-the-run-english-999-not01","title":"Nuns on the Run - English - 999-NOT01","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eNuns on the Run\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an exciting family game in which players can search or hide.\u003c\/p\u003e\n\u003cp\u003eIn the dead of night, the novices sneak through the convent to fulfill their secret wish. However, they must be quiet, because they don't want to be caught by the strict nuns. Will you manage to outsmart the nuns or catch the escaped novices? Smart choices must be made, because the faster you run, the more noise you make. If you are caught by an alert nun, you will be sent back to your room without mercy and your search will start all over again.\u003c\/p\u003e\n\u003cp\u003eWill you manage to make your wish come true before the end of the night?\u003c\/p\u003e\n\u003cp\u003ePlay as a nun to catch the novices,or try to avoid capture as a novice!\u003c\/p\u003e\n\u003cp\u003eAre you sly and silent enough to win?\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/451377\/nuns-on-the-run-second-edition\" target=\"_blank\" rel=\"noopener\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/451377\/nuns-on-the-run-second-edition\u003c\/a\u003e\u003c\/p\u003e","brand":"999 Games","offers":[{"title":"Nuns on the Run","offer_id":54930335596885,"sku":"999-NOT01","price":34.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/pic9019612.webp?v=1762364247"},{"product_id":"coyote-english-hg008e-english-hg008e","title":"Coyote - English - HG008E","description":"\u003cp\u003eOne day Coyote crossed the river with his friends, but he was carrying too many things and almost drowned before Bear pulled him out of the water. Poor Coyote had lost everything.\u003c\/p\u003e\n\u003cp\u003eThey sat down by a fire to dry off and rest. Coyote became jealous of the other animals because they still had all their things, so he challenged them to a bluffing game to win their belongings. The other animals agreed to the challenge as they thought Coyote would never win. After all, he is known to never tell the truth — but in this game everybody has to lie because no one knows the truth...\u003c\/p\u003e\n\u003cp\u003eIn the bluffing game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eCoyote\u003c\/strong\u003e\u003c\/em\u003e, you always see the cards of the other players, but never your own. When it's your turn, you must announce a number that is less than the total of all the cards in the game, yet higher than the previous number given. Alternatively, you can challenge the number previously announced. Finally, when all the cards are revealed, you'll see who has the cunning Coyote on their side.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eCoyote\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis in the same game line as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSpicy\u003c\/em\u003e, with the game box and card backs being decorated with a special metallic print in copper. As in the tradition of the Northwest Coast Tribes, copper is a symbol of prosperity and cultural wealth.\u003c\/p\u003e\n\u003cp\u003eThe artist Zona Evon Shroyer (Yupik Alaskan Native) is a master of the traditional Northwest Coastal art, whose richness of detail and complexity requires years of study and practice. For the cover illustration of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCoyote\u003c\/em\u003e, she designed a modern silhouette for the coyote, which she then filled in a classical manner with other animal motifs: turtle, beaver, and bear — the animals that he is sitting around the fire with and playing a game, in our little story.\u003c\/p\u003e\n\u003cp\u003e\u003ca rel=\"noopener\" href=\"https:\/\/boardgamegeek.com\/boardgame\/317981\/coyote\" target=\"_blank\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/317981\/coyote\u003c\/a\u003e\u003c\/p\u003e","brand":"Heidelbar Games","offers":[{"title":"Coyote","offer_id":54930329108821,"sku":"HG008E","price":16.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/Coyote.webp?v=1764781411"},{"product_id":"coup-reformation-english-ibccour2","title":"Coup Reformation - English - IBCCOUR2","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCoup: Reformation\u003c\/strong\u003e\u003c\/em\u003e, is an expansion for the original version of\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/shop.rerollworks.com\/products\/coup-english-ibccou1\" rel=\"noopener\" target=\"_blank\"\u003e\u003cem\u003eCoup\u003c\/em\u003e\u003c\/a\u003e. It adds new cards to the game and rules for factions and team play. This increases tension in the early stages for four or more players, and 15 additional character cards allows\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCoup\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eto be better played with up to ten players.\u003c\/p\u003e\n\u003cp\u003eWith\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCoup: Reformation\u003c\/em\u003e, each player must declare themself either Loyalist or Reformist and can target only members of the other faction. Conversion is possible, however, for yourself or for another player by paying a charitable donation to the Treasury. Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there's still only one winner and no second place.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eCoup: Reformation\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eadds a new fluid team dynamic to\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCoup\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eas players jostle with their allegiance to take advantage or seek protection in the early stages of the game.\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/148931\/coup-reformation\" rel=\"noopener\" target=\"_blank\"\u003ehttps:\/\/boardgamegeek.com\/boardgameexpansion\/148931\/coup-reformation\u003c\/a\u003e\u003c\/p\u003e","brand":"Indie Boards and Cards","offers":[{"title":"Coup Reformation","offer_id":54930315608405,"sku":"IBCCOUR2","price":16.95,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/CoupReformation-1.webp?v=1770297722"},{"product_id":"memoria-bluff-french-english","title":"Memoria Bluff - French \/ English -  3770029564001","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003eIntroduction\u003cbr\u003eYou and your fellows have reached the city of Memoria, this mythical territory where snatches of memories come back to the mind of those who come in. Unfortunately, only one of you will be allowed to leave the city with his\/her « new » memories. To be the chosen one, you’ll have to tell a memory or a lie while messing up with your companions’ minds.\u003c\/p\u003e\n\u003cp\u003eGoal\u003cbr\u003eThe goal of the game is to tell a memory based on random pictures. If you don’t remember any memory with these pictures, you can still bluff creating a false memory, but try to be convincing! Indeed, to score points when you are the Speaker, you have to mislead the other players (in other words you must make them believe your memory is false when in fact it is true, or true when it is actually false).\u003c\/p\u003e\n\u003cp\u003eROUND 1\u003cbr\u003eIN THE HEART OF THE CITY\u003cbr\u003eYou penetrate the heart of Memoria city. Snatches are springing up everywhere. Choose carefully the ones you’ll associate to tell or reinvente your story.\u003cbr\u003e1) Everybody has 90 seconds to remember or to imagine a memory with the six visible cards (you can use your phone timer or leave it up to players to decide when they are ready to tell a memory). You don’t have to include the whole six cards to your memory. It is possible to tell a memory using only one card out of the six ones you picked.\u003c\/p\u003e\n\u003cp\u003e2) Once everybody’s ready, the older player is designated as the Speaker. Then, he places in front of him and face down his « Bluff » card if he’s going to lie or his « Memoria » card, if he’s going to tell the truth. Then, he declares the number of pictures he’ll use in his memory and then tells it.\u003c\/p\u003e\n\u003cp\u003e3) Once his memory has been told, each player (beginning with the player who is placed on his left) can ask a question to the Speaker if he wants to, in order to gather more information, or to unsettle him to see how he’ll react (If the Speaker’s memory is true, he has to answer the questions honestly. If his memory is false, he can tell what he wants).\u003c\/p\u003e\n\u003cp\u003e4) Then, each player has to decide if the Speaker’s memory was true or false, placing his Memoria or Bluff card in front of him (His Memoria card if he thinks it was true, his Bluff card, if he thinks it was a lie).\u003c\/p\u003e\n\u003cp\u003e5) Then, beginning with the player placed on the Speaker’s left, each player reveals his card, explaining if he wants to, why he believed or not in the Speaker’s memory. Then, the Speaker shows his own « Memoria » or « Bluff » card et gives some details about his story if he wants to.\u003c\/p\u003e\n\u003cp\u003e6) Then, you have to count the points (see the following paragraph « How to count points »).\u003c\/p\u003e\n\u003cp\u003e7) Then, the player who was sitting on the Speaker’s left becomes the Speaker, and so on and so forth until everybody’s been Speaker once.\u003c\/p\u003e\n\u003cp\u003e8) Once the round is over, the 6 used « Snatch » cards are discarded.\u003c\/p\u003e\n\u003cp\u003eROUND 2\u003cbr\u003eON YOUR WAY BACK\u003cbr\u003eIt’s time to go back. You and your adventure fellows are about to leave the city of Memoria. Some snatches are still springing but soon, everything will turn back to the way it was before entering the city... However, one of you will have the privilege to keep in mind his new memories. But who ?\u003c\/p\u003e\n\u003cp\u003e1) The Speaker draws the first « Snatch » card from the deck and has 45 seconds to remember or imagine a memory linked to this card.\u003c\/p\u003e\n\u003cp\u003e2) He puts his « Memoria » or « Bluff » card in front of him and tells his memory.\u003c\/p\u003e\n\u003cp\u003e3) The other players use their « Memoria » or « Bluff » card to decide if the Speaker’s memory was true or false. Contrary to the first round, they can’t ask him any questions.\u003c\/p\u003e\n\u003cp\u003e4) The Speaker scores 3 points for each player who was wrong about his memory. The other players scores 3 points if they were right about the Speaker’s memory.\u003c\/p\u003e\n\u003cp\u003e5) The drawn « Snatch » card is discarded and replaced with another one. Then, the player who was sitting on the Speaker’s left becomes the Speaker, and so on and so forth until everybody’s been Speaker twice during this round.\u003c\/p\u003e\n\u003cp\u003e6) The game is over ! It’s time for you and your fellows to leave Memoria city. The one who has the highest score keeps his new memories with him. In case of a tie, don’t hesitate to go back to the city to decide who is the worthiest time traveller.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e-description from designer\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Fee Mumuz","offers":[{"title":"Memoria Bluff","offer_id":54930276876629,"sku":"3770029564001","price":19.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/memoblu1.webp?v=1778932973"},{"product_id":"coup-rebellion-g54","title":"Coup: Rebellion G54 - English - IBCG541","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eCoup: Rebellion G54\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(G54), the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose five character roles from a randomized deck. Characters have a unique variable power, and the deck is formed by three iterations of each role for fifteen cards total.\u003c\/p\u003e\n\u003cp\u003eA player starts the game with two coins and two influence cards – i.e., two face-down character cards. On your turn, you can take any of the actions of the five characters in play, regardless of which characters you actually have in front of you, or you can take one of two general actions:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eIncome:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eTake one coin from the treasury.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCoup:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ePay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWhen you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.\u003c\/p\u003e\n\u003cp\u003eIf you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.\u003c\/p\u003e\n\u003cp\u003eThe last player to still have influence – that is, a face-down character – wins the game!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eCoup: Rebellion G54\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a new standalone game that takes the same simple\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCoup\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003emechanisms and rules, but with a variable deck of 25 characters, and in each game you choose to play with five out of the 25, so the relative power and advantage of each character changes from game to game. This is more of a gamer's game than the original\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCoup\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eas you can create a deck to increase bluffing, deduction, negotiation or luck.\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/148943\/coup-rebellion-g54\" target=\"_blank\" rel=\"noopener\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/148943\/coup-rebellion-g54\u003c\/a\u003e\u003c\/p\u003e","brand":"Indie Boards and Cards","offers":[{"title":"Coup: Rebellion G54","offer_id":54930268389717,"sku":"IBCG541","price":34.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/9464\/3937\/files\/CoupRebellion-1.webp?v=1789125469"}],"url":"https:\/\/rerollworks.com\/collections\/deduction-copy.oembed","provider":"ReRoll Works","version":"1.0","type":"link"}